Sunday, September 30, 2012

The Affordable HTC One V

The Taiwanese phone giant HTC have announced and released their latest offerings the HTC One Trilogy. The trilogy is composed of the powerful HTC One X, the amazing One S, and the budget-friendly One V. In this article, we will focus on the affordable HTC One V. We will talk about its amazing features and its attractive design and tag price too. Read on!

If you are familiar with the Legend then I am sure that you will notice a resemblance in design with the new One V. It may come in with the same outer look as the Legend but this time this handset's chin stands out. This handset is also packed with high-end features despite of its relatively low price tag. You can actually get this handset for as low as £200.

Going back to the phone's charming design, this handset is packed with old-school chin up design. This handset also recycles the famous look of the Legend. With the said design, you can easily tell this handset apart from other famous Android handsets. You will also notice that this handset is quite comfortable and easy to hold most especially when you are making phone calls.

HTC ONE X
HTC ONE X
When it comes to build quality, the One V will give you that expensive look without having to actually pay dearly for it. The handset is made from lightweight material (metal) which gives the handset that so called premium feel. It is also noticed to give you that durability that you won't find in other smartphones of today. This is most especially when it comes to high-end handsets of today. With its 120.3 x 59.7 x 9.2 mm dimensions, this is something that you can easily pocket.

The handset ships with a 3.7" Capacitive touch screen (WVGA). It comes in with a screen resolution of 480 x 800 pixels. You will notice that its attractive casing will offer you a comfortable viewing space as opposed to other famous high-end smartphones out there. You will also receive a decent 252 ppi pixel density on this handset. When it comes to the phone's graphics, you will notice how nice and detailed they are. This includes small texts. Your eyes won't easily get tired even if you use this handset the whole day.

As mentioned earlier, this handset is quite affordable. With its Ice Cream Sandwich OS, you can easily say that you found a great deal. Aside from that, you will also get the latest UI (HTC Sense 4.0) on this handset. With this, you will get functionality that only high-end HTC handsets are equipped with. Again, you will get a simple and yet intuitive user interface on this handset.

Sunday, September 30, 2012 by Sabrez Alam · 0

Comparing The Samsung Galaxy S2 And The Nokia Lumia 800

The Samsung Galaxy S2 was released back in April 2011, this is just a couple of months after it was announced in February of that same year. On the other side of the equation, the Nokia Lumia 800 was released back in November of 2011 (released just a month after it was announced). In this article, we will talk about one of the best-selling Android smartphone to date and Nokia and Microsoft's first product together. I am talking about the Samsung Galaxy S2 and the Nokia Lumia 800. I will make a brief comparison note on two of the top-selling handsets of today. I will start with Samsung and followed by Nokia. Read on!

Let us now start my comparison note with their Operating Systems (OS). Samsung packed its handset originally with the Android version 2.3 or Android Gingerbread. Recently, Samsung was able to get the much awaited and anticipated OS update the Ice Cream Sandwich. On the other hand, Nokia pre-shipped its handset with Microsoft Windows Phone version 7.5 or also known as the Windows Phone Mango OS. It is quite hard to give a point on these handsets when it comes to their OS. This is because we all have our preferences when it comes to OS. So I will just give them a good one point each.

Samsung Galaxy S2
Samsung Galaxy S2
Moving on, let's talk about their processors and memory capacity. Samsung shipped its handset with a powerful and speedy dual-core processor which clocks at a speed rate of 1.2GHz. The handset also comes in with two memory capacity (16GB and 32GB). There is also an option for an added memory via the phone's microSD card slot. You will be able to add as much as 32GB worth of memory storage on this handset. Nokia on the other hand packed its handset with a single-core processor which clocks at a speed rate of 1.4GHz. You will also get 16GB worth of storage space on this handset. Unlike the Galaxy S2, there is no microSD card slot on this phone. Therefore, your memory capacity is limited. When it comes to packing an added core to the processor, Samsung wins by a good one point. When it comes to packing more memory options, Samsung wins another good one point.

Let's now talk about their display screens. The Galaxy S2 packs a whopping 4.3" Super AMOLED Plus touch screen with a resolution of 480 x 800 pixels (217 ppi pixel density). The Lumia 800 packs a 3.7" AMOLED capacitive touch screen with a resolution of 480 x 800 pixels (252 ppi pixel density). When it comes to packing a bigger screen, the Galaxy S2 gets a good one point. But when it comes to packing the same screen resolution as the S2 and higher pixel density, the Nokia gets a good point as well.

To sum up my comparison note, Samsung received 4 good points while Nokia received 2 good points. The answer is now obvious as to who wins under the said categories.

by Sabrez Alam · 0

Thursday, September 27, 2012

Input And Output Devices Of Computer

Input and Output Devices     
Before a computer can process your data, you need some method to input the data into the machine. The device you use will depend on what form this data takes (be it text, sound, artwork, etc.).

Similarly, after the computer has processed your data, you often need to produce output of the results. This output could be a display on the computer screen, hardcopy on printed pages, or even the audio playback of music you composed on the computer.

The terms “input” and “output” are used both as verbs to describe the process of entering or displaying the data, and as nouns referring to the data itself entered into or displayed by the computer.

Below we discuss the variety of peripheral devices used for computer input and output.

Input Devices
Keyboard     
Mouse
Touch pad
Track Ball 
Output Devices CRT Monitor
Flat Panel Display
Ink Jet Printer
Laster Printer

The computer keyboard is used to enter text information into the computer, as when you type the contents of a report. The keyboard can also be used to type commands directing the computer to perform certain actions. Commands are typically chosen from an on-screen menu using a mouse, but there are often keyboard shortcuts for giving these same commands.

In addition to the keys of the main keyboard (used for typing text), keyboards usually also have a numeric keypad (for entering numerical data efficiently), a bank of editing keys (used in text editing operations), and a row of function keys along the top (to easily invoke certain program functions). Laptop computers, which don’t have room for large keyboards, often include a “fn” key so that other keys can perform double duty (such as having a numeric keypad function embedded within the main keyboard keys).

Improper use or positioning of a keyboard can lead to repetitive-stress injuries. Some ergonomic keyboards are designed with angled arrangements of keys and with built-in wrist rests that can minimize your risk of RSIs.

Printer
Most keyboards attach to the PC via a PS/2 connector or USB port (newer). Older Macintosh computers used an ABD connector, but for several years now all Mac keyboards have connected using USB.
Pointing Devices
The graphical user interfaces (GUIs) in use today require some kind of device for positioning the on-screen cursor. Typical pointing devices are: mouse, trackball, touch pad, trackpoint, graphics tablet, joystick, and touch screen.

Pointing devices, such as a mouse, connected to the PC via a serial ports (old), PS/2 mouse port (newer), or USB port (newest). Older Macs used ADB to connect their mice, but all recent Macs use USB (usually to a USB port right on the USB keyboard).
Mouse    

PC Keyboard (you have one in front of you that you can see for a closer look)

The mouse pointing device sits on your work surface and is moved with your hand. In older mice, a ball in the bottom of the mouse rolls on the surface as you move the mouse, and internal rollers sense the ball movement and transmit the information to the computer via the cord of the mouse.

The newer optical mouse does not use a rolling ball, but instead uses a light and a small optical sensor to detect the motion of the mouse by tracking a tiny image of the desk surface. Optical mice avoid the problem of a dirty mouse ball, which causes regular mice to roll unsmoothly if the mouse ball and internal rollers are not cleaned frequently.
Monitor

A cordless or wireless mouse communicates with the computer via radio waves (often using BlueTooth hardware and protocol) so that a cord is not needed (but such mice need internal batteries).
A mouse also includes one or more buttons (and possibly a scroll wheel) to allow users to interact with the GUI. The traditional PC mouse has two buttons, while the traditional Macintosh mouse has one button. On either type of computer you can also use mice with three or more buttons and a small scroll wheel (which can also usually be clicked like a button).

Touch pad    
Two-button mouse with scroll wheel

Wireless Macintosh mouse
Most laptop computers today have a touch pad pointing device. You move the on-screen cursor by sliding your finger along the surface of the touch pad. The buttons are located below the pad, but most touch pads allow you to perform “mouse clicks” by tapping on the pad itself.

Touch pads have the advantage over mice that they take up much less room to use. They have the advantage over trackballs (which were used on early laptops) that there are no moving parts to get dirty and result in jumpy cursor control.
Joystick
 Trackpoint     
Touch pad of a PC laptop
Some sub-notebook computers (such as the IBM ThinkPad), which lack room for even a touch pad, incorporate a trackpoint, a small rubber projection embedded between the keys of the keyboard. The trackpoint acts like a little joystick that can be used to control the position of the on-screen cursor.

Trackball    
Trackpoint

The trackball is sort of like an upside-down mouse, with the ball located on top. You use your fingers to roll the trackball, and internal rollers (similar to what’s inside a mouse) sense the motion which is transmitted to the computer. Trackballs have the advantage over mice in that the body of the trackball remains stationary on your desk, so you don’t need as much room to use the trackball. Early laptop computers often used trackballs (before superior touch pads came along).

Trackballs have traditionally had the same problem as mice: dirty rollers can make their cursor control jumpy and unsmooth. But there are modern optical trackballs that don’t have this problem because their designs eliminate the rollers.

Joysticks    
Trackball

Joysticks and other game controllers can also be connected to a computer as pointing devices. They are generally used for playing games, and not for controlling the on-screen cursor in productivity software.
Touch screen
Some computers, especially small hand-held PDAs, have touch sensitive display screens. The user can make choices and press button images on the screen. You often use a stylus, which you hold like a pen, to “write” on the surface of a small touch screen.
Graphics tablet       
A graphics tablet consists of an electronic writing area and a special “pen” that works with it. Graphics tablets allows artists to create graphical images with motions and actions similar to using more traditional drawing tools. The pen of the graphics tablet is pressure sensitive, so pressing harder or softer can result in brush strokes of different width (in an appropriate graphics program).
Scanners
A scanner is a device that images a printed page or graphic by digitizing it, producing an image made of tiny pixels of different brightness and color values which are represented numerically and sent to the computer. Scanners scan graphics, but they can also scan pages of text which are then run through OCR (Optical Character Recognition) software that identifies the individual letter shapes and creates a text file of the page's contents.

MicrophoneA microphone can be attached to a computer to record sound (usually through a sound card input or circuitry built into the motherboard). The sound is digitized—turned into numbers that represent the original analog sound waves—and stored in the computer to later processing and playback.

MIDI Devices
MIDI (Musical Instrument Digital Interface) is a system designed to transmit information between electronic musical instruments. A MIDI musical keyboard can be attached to a computer and allow a performer to play music that is captured by the computer system as a sequence of notes with the associated timing (instead of recording digitized sound waves).
    
Graphics tablet.    

Output Devices
CRT Monitor      
The traditional output device of a personal computer has been the CRT (Cathode Ray Tube) monitor. Just like a television set (an older one, anyway) the CRT monitor contains a large cathode ray tube that uses an electron beam of varying strength to “paint” a picture onto the color phosphorescent dots on the inside of the screen. CRT monitors are heavy and use more electrical power than flat panel displays, but they are preferred by some graphic artists for their accurate color rendition, and preferred by some gamers for faster response to rapidly changing graphics.

Monitor screen size is measured diagonally across the screen, in inches. Not all of the screen area may be usable for image display, so the viewable area is also specified. The resolution of the monitor is the maximum number of pixels it can display horizontally and vertically (such as 800 x 600, or 1024 x 768, or 1600 x 1200). Most monitors can display several resolutions below its maximum setting. Pixels (short for picture elements) are the small dots that make of the image displayed on the screen. The spacing of the screen’s tiny phosphor dots is called the dot pitch (dp), typically .28 or .26 (measured in millimeters). A screen with a smaller dot pitch produces sharper images.

Your computer must produce a video signal that a monitor can display. This may be handled by circuitry on the motherboard, but is usually handled by a video card in one of the computer’s expansion slots; often the slot is a special one dedicated to video use, such as an AGP slot (Accelerated Graphics Port). Video cards are also called video display adapters, and graphics cards. Many video cards contain separate processors and dedicated video memory for generating complex graphics quickly without burdening the CPU. These accelerated graphics cards are loved by gamers.

Flat Panel Monitor     
CRT monitor
 
A flat panel display usually uses an LCD (Liquid Crystal Display) screen to display output from the computer. The LCD consists of several thin layers that polarize the light passing through them. The polarization of one layer, containing long thin molecules called liquid crystals, can be controlled electronically at each pixel, blocking varying amounts of the light to make a pixel lighter or darker. Other types of flat panel technology exist (such as plasma displays) but LCDs are most commonly used in computers, especially laptops.

Older LCDs had slow response times and low contrast, but active matrix LCD screens have a transparent thin film transistor (TFT) controlling each pixel, so response, contrast, and viewing angle are much improved.
Flat panel displays are much lighter and less bulky than CRT monitors, and they consume much less power. They have been more expensive than CRTs in the past, but the price gap is narrowing. You will see many more flat panels in the future.

As with CRTs, the display size of a flat panel is expressed in inches, and the resolution is the number of pixels horizontally and vertically on the display.

Ink Jet Printer     
Flat panel display (LCD)

For hardcopy (printed) output, you need some kind of printer attached to your computer (or available over a network). The most common type of printer for home systems is the color ink jet printer. These printers form the image on the page by spraying tiny droplets of ink from the print head. The printer needs several colors of ink (cyan, yellow, magenta, and black) to make color images. Some photo-quality ink jet printers have more colors of ink.

Ink jet printers are inexpensive, but the cost of consumables (ink cartridges and special paper) make them costly to operate in the long run for many purposes.

Laser Printer     
Inkjet Printer

A laser printer produces good quality images by the same technology that photocopiers use. A drum coated with photosensitive material is charged, then an image is written onto it by a laser (or LEDs) which makes those areas lose the charge. The drum then rolls through toner (tiny plastic particles of pigment) that are attracted to the charged areas of the drum. The toner is then deposited onto the paper, and then fused into the paper with heat.

Most laser printers are monochrome (one color only, usually black), but more expensive laser printers with multiple color toner cartridges can produce color output.

Laser printers are faster than ink jet printers. Their speed is rated in pages per minute (ppm). Laser printers are more expensive than ink jets, but they are cheaper to run in the long term if you just need good quality black & white pages.

Other Printers     
Laser Printer

Multi-function printers are available that not only operate as a computer printer, but also include the hardware needed to be a scanner, photocopier, and FAX machine as well.

Dot matrix printers use small electromagnetically activated pins in the print head, and an inked ribbon, to produce images by impact. These printers are slow and noisy, and are not commonly used for personal computers anymore (but they can print multi-layer forms, which neither ink jet or laser printers can).

Sound Output       

Computers also produce sound output, ranging from simple beeps alerting the user, to impressive game sound effects, to concert quality music. The circuitry to produce sound may be included on the motherboard, but high quality audio output from a PC usually requires a sound card in one of the expansion slots, connected to a set of good quality external speakers or headphones.

Multimedia is a term describing computer output that includes sound, text, graphics, movies, and animation. A sound card is an example of a multimedia output device (as is a monitor that can display graphics). 

Thursday, September 27, 2012 by Sabrez Alam · 0

Input Devices Of Computer

The definition of input devices is hardware that provides data to the computer. Examples of devices are computer gaming mouse, wireless mouse, keyboard (and computer keyboard stand), joystick, gamepad, and more. Buy computer components that are responsive, fast and ergonomic.
 
These devices include keyboards, pointing devices like a mouse or trackball, joysticks, and gamepads. Basically, anything that you can use to send information to a computer, is considered a computer input device. We'll take a look at the most common of them, and look at what's available.
 
 
 
Keyboards
Keyboard
Keyboard
At its most basic, a keyboard is an arrangement of keys (buttons). Typically the keys will have printed characters, and one key press equals one character. Keyboards can also used to send commands to the computer using single keystrokes, or multiple keys all at once.
 
CTRL+ALT+DEL is one example. A standard keyboard has 101 keys, but most have more, up to 130 in some cases. Make sure that you consider the ergonomics of the keyboard you select, and that you consider an ergonomic computer keyboard stand to ensure that the hours you spend on your computer don't hurt (your back, shoulder, neck, arm and wrist)! This article will take a brief look at keyboards and what to consider when buying one.
 
Mice
Mouse
Mouse
A mouse is a computer pointing device that works by detecting two dimensional movement relative to the surface it is used on. Typical mice have 2 buttons, for left and right clicking, and a scroll wheel, used for moving a page up or down. The motion of the mouse translates to a pointer on your computer screen.
 
Mice have evolved over the years. The first mice used wheels on the bottom that would translate to left/right and up/down. Today's mice use a laser to detect movement. I'll go over a brief history of mice, and look at the different types of mice that are available today (from wired to wireless computer mouse; from standard mice to a computer gaming mouse; and more).
 
Gaming Devices
Gaming Devices
Gaming Devices
 
As computer gaming gained popularity, many gaming devices were created to enhance your gaming experience...
  • Joysticks
  • Gamepads
  • Keyboard Gamepads

Input device An input device is any hardware device that sends data to the computer, without any input devices, a computer would only be a display device and not allow users to interact with it, much like a TV. In the picture to the right, is a Logitech trackball mouse and an example of an input device. Below is a complete listing of all the different computer input devices that can be used on a computer.

Types of input devices:
  • Audio conversion device
  • Barcode reader
  • Business Card Reader
  • Digital camera and Digital Camcorder
  • Finger (with touchscreen)
  • Fingerprint scanner
  • Gamepad, Joystick, Paddle, Steering wheel, and Microsoft Kinect
  • Graphics tablet
  • Keyboard
  • Light gun and light pen scanner
  • Magnetic-stripe reader
  • Medical imaging devices (e.g., X-Ray, CAT Scan, and Ultrasound images)
  • Microphone (using speech recognition)
  • MIDI keyboard
  • MICR
  • Mouse, touchpad, or other pointing device
  • Optical Mark Reader (OMR)
  • Punch card reader
  • Remote
  • Scanner
  • Sonar imaging devices
  • Touch screen
  • Video capture device
  • VR helmet and gloves
  • Webcam

by Sabrez Alam · 0

Output Devices Of Computer

Computer output devices are defined as any piece of hardware that is used to report the results of the computer's processing or CPU. The most common output devices are the monitor and the printer. We'll take a look at the different types of printers and how they work, and we'll also look at the monitor market and how it has evolved.Computer output devices are hardware used to report results of computer processing; most commonly, the monitor and printer. What is the best computer printer and best computer monitor for your needs?
 
Monitors
monitor
Monitor
The monitor is your view into the computer. Monitors come in all shapes and sizes, but the main ones being sold today are LCD (Liquid Crystal Display) and Plasma monitors.
 
There's quite a big difference between LCD, Plasma and CRT (Cathode Ray Tube) monitors and CRT monitors are slowly being phased out and replaced by LCD's.
 
LCD monitors are much lighter and thinner, they take up less space, and provide a crisper more focused image. Plasma monitors provide high contrast, excellent color, softer images, and no geometric distortion but are only available in 32 inch or larger screen sizes (due to large pixel pitch). Plasma monitors are heavy and not very effective in a highly lighted environment - due to glare from the screen. Plasma's are not your everyday monitors - yet. These output devices are changing and improving each year.
 
If you ever wondered how computer monitors work, we'll take a look at that here. We'll also look at the different options you have when purchasing a new monitor, what you should look for, and what the best computer monitor is for your needs. Finally, we'll go over proper cleaning of your LCD computer monitor.
 
Printers
Printer
A computer printer is another type of output device. Many modern printers have the ability to interface with different media types such as memory sticks, memory cards, and cameras. You will also see what are called multi-function printers that combine printing, scanning, faxing, and photocopying all into one device.
 
Printer prices have dropped considerably over the years, but what should you look for when buying a printer? And what is the best computer printer for your needs? We'll take a look at that and cover the different options available.

Output Device
Any peripheral that receives or displays output from a computer. In the picture to the right, is an inkjet printer and a good example of an output device that can make a hard copy of anything on a computer. Below is a listing of all the different computer output devices found on a computer. Types of output devices:
  • Braille embosser
  • Braille reader
  • Flat panel
  • GPS
  • Headphones
  • Monitor
  • Plotter
  • Printer
  • Projector
  • Sound card
  • Speakers
  • Speech-generating device (SGD)
  • TV
  • Video card

by Sabrez Alam · 0

Sunday, September 16, 2012

What Is Input And Output Devices?


Printer : An Output Device
Keyboard : An Input Device
In computing, input/output or I/O is the communication between an information processing system (such as a computer) and the outside world, possibly a human or another information processing system. Inputs are the signals or data received by the system, and outputs are the signals or data sent from it. The term can also be used as part of an action; to "perform I/O" is to perform an input or output operation. I/O devices are used by a person (or other system) to communicate with a computer. For instance, a keyboard or a mouse may be an input device for a computer, while monitors and printers are considered output devices for a computer. Devices for communication between computers, such as modems and network cards, typically serve for both input and output.

Note that the designation of a device as either input or output depends on the perspective. Mouse and keyboards take as input physical movement that the human user outputs and convert it into signals that a computer can understand. The output from these devices is input for the computer. Similarly, printers and monitors take as input signals that a computer outputs. They then convert these signals into representations that human users can see or read. For a human user the process of reading or seeing these representations is receiving input. These interactions between computers and humans is studied in a field called human–computer interaction.

In computer architecture, the combination of the CPU and main memory (i.e. memory that the CPU can read and write to directly, with individual instructions) is considered the brain of a computer, and from that point of view any transfer of information from or to that combination, for example to or from a disk drive, is considered I/O. The CPU and its supporting circuitry provide memory-mapped I/O that is used in low-level computer programming, such as the implementation of device drivers. An I/O algorithm is one designed to exploit locality and perform efficiently when data reside on secondary storage, such as a disk drive.

In computing, an input device is any peripheral (piece of computer hardware equipment) used to provide data and control signals to an information processing system such as a computer or other information appliance. Input and output devices make up the hardware interface between a computer and a scanner or 6DOF controller.

Whether the input is direct or indirect. With direct input, the input space coincides with the display space, i.e. pointing is done in the space where visual feedback or the pointer appears. Touchscreens and light pens involve direct input. Examples involving indirect input include the mouse and trackball. Whether the positional information is absolute (e.g. on a touch screen) or relative (e.g. with a mouse that can be lifted and repositioned)

Direct input is almost necessarily absolute, but indirect input may be either absolute or relative. For example, digitizing graphics tablets that do not have an embedded screen involve indirect input and sense absolute positions and are often run in an absolute input mode, but they may also be set up to simulate a relative input mode where the stylus or puck can be lifted and repositioned.

Keyboards
A 'keyboard' is a human interface device which is represented as a layout of buttons. Each button, or key, can be used to either input a linguistic character to a computer, or to call upon a particular function of the computer. Traditional keyboards use spring-based buttons, though newer variations employ virtual keys, or even projected keyboards.

Pointing devices
A pointing device is any human interface device that allows a user to input spatial data to a computer. In the case of mice and touch screens, this is usually achieved by detecting movement across a physical surface. Analog devices, such as 3D mice, joysticks, or pointing sticks, function by reporting their angle of deflection. Movements of the pointing device are echoed on the screen by movements of the pointer, creating a simple, intuitive way to navigate a computer's GUI.

Imaging and Video input devices
Video input devices are used to digitize images or video from the outside world into the computer. The information can be stored in a multitude of formats depending on the user's requirement.

  • Digital Camera
  • Digital Camcorder 
  • Webcam
  • Image Scanner 
  • Fingerprint Scanner 
  • Bar-code Reader 
  • 3D scanner 
  • Laser Rangefinder

Audio Input Devices
In the fashion of video devices, audio devices are used to either capture or create sound. In some cases, an audio output device can be used as an input device, in order to capture produced sound.
 
  • Microphone
  • MIDI keyboard or other digital musical instrument

An output device is any piece of computer hardware equipment used to communicate the results of data processing carried out by an information processing system (such as a computer) which converts the electronically generated information into human-readable form.

Sunday, September 16, 2012 by Sabrez Alam · 0

Tuesday, September 11, 2012

Microsoft Windows 8 Review And Specification

Windows 8 is here, and it represents the biggest make some change in alter since Windows 95. We take an in-profundity look at the perfect interpretation. Here's the

Only Windows 8 reconsider you need.
Windows 8 launches on 26th October and, apart from a few exceptions, will be the operating a whole on all new PCs and laptops. It will also be available on tablets, starting with Microsoft's own Exterior and, at roughly the same duration, Windows Phone 8 will begin to appear on smartphones. In this Windows 8 reconsider we'll overspread everything except Windows Phone 8, which isn't yet available to proof.

Windows 8: All make some change in alter please
You're probably well acquainted with Windows XP, Windows Perspective and Windows 7 since you use at least one or more of them on a quotidian lowest part. Although improvements have been made more than the years, they're fundamentally the same as Windows 95. It doesn't take too much strain to twig between any of these versions, even though options have moved around a little.

With Windows 8, things make some change in alter fundamentally. The desktop, as you know it, is relegated to the margin-lines to make way for the new so-called Late UI (User Interface). This interface is designed to be used with touchscreens as well as with a catch mice and keyboard, and requires programs to be written specially for it.

Microsoft Windows 8 Start Screen
Microsoft Windows 8 Start Screen
These Windows apps are downloaded via the new Windows Supply, or from app developers' websites. The Windows Supply is like to Apple's App Supply and Google's Romp supply. As of the October 26 hurl era, there will be relatively few apps there, but the reckon will increase quick as more and more nation begin using Windows 8.

Currently, many are unrestrained, and a little reckon take away from a pair of pounds. Again, this is likely to make some change in alter, so don't wait for programs which take away from, say £100 now, to be any cheaper when the Windows 8 app is released.

You can still run programs written for older versions of Windows, but this is possible only on PCs and laptops: Windows 8 tablets (at least those which have ARM processors and run Windows 8 RT) won't have the traditionary Windows desktop at all.

Windows 8: Upgrading
You don't have a buy a new laptop or PC to get Windows 8, of course. Windows XP, Perspective and 7 can be upgraded to Windows 8, although there's a bound to how much you can bear with you. If your computer runs XP, you can translate your files. Perspective users can bear files and settings, while Windows 7 owners can keep programs, settings and files. Any incapable of agreement or coexistence programs have to be uninstalled before the upgrade, but Windows 8's installer will tell you what spontaneous process needs to be taken.

Windows RT, in capsule you're confused (and we'd discern if you are), is the interpretation of Windows which runs on tablets. It looks the same, and uses the same gestures, but there are some insinuating differences. One is that you can't buy Windows 8 RT, in the same way you can't buy Apple's iOS operating a whole for the iPad. It comes with the slab when you buy it.

Windows 8 RT will run apps downloaded via the Windows Supply, just like Windows 8. However, RT comes with Microsoft Service pre-installed; Windows 8 doesn't. Windows RT doesn't have the traditionary Windows desktop, and can't run devise programs, but Windows 8 can. RT also lacks some of the other features of Windows 8 Pro: there's no Windows Media Idler, or BitLocker encryption, no sway prop and, although there's Far Desktop, it works only as a henchman, so you can't slightly conjoin to a Windows 8 RT slab. The basic interpretation of Windows 8 also lacks these features: for more see Which interpretation should I sole out? later on.

What you will discover is the same Internet Explorer 10, Service 2013, Defensive covering, Register of the year, Maps, Photos, Harmony, Videos, Pass between the wind and, Nation, Intelligence, Go on foot, Science or art of monetary relations and SkyDrive apps. There's also Windows Maintainer, Barter ActiveSync and VPN prop.

Microsoft has confirmed that IE10 on Windows 8 RT will prop Momentary blaze, which is used on many websites and for a lot of internet video. Momentary blaze is also supported, as you'd wait for, in the desktop interpretation of Windows 8.

Windows 8: Late UI Interface
Windows 8 Fastening guard
In Windows 8 your computer boots direct to the fastening guard, the same guard you'll see on a Windows 8 RT slab. You sweep upwards, or clack or squeeze a key on your keyboard, to dislodge it and see the user accounts, as you'd see in former versions of Windows.

The Fastening guard shows the duration, era and can also exhibit more detailed notice from an app of your choosing, such as Pass between the wind and or Defensive covering. Many other apps, such as Chirrup clients can also exhibit notice on the Fastening guard.

Windows 8 Shrink guard
When you've entered your secret parole (there's also the selection of a drawing secret parole), you're taken to the new Shrink guard, which Microsoft is now avocation the Late UI (formerly, but no longer, Metro). This is best reflection of as a replete-guard Shrink menu, since there's no longer any such menu, even on the traditionary desktop.

It's at this sharp end which many nation will perceive missing, but as with any new interface, it takes only a few minutes to gainings your charges and outline out where things are and how to achieve tasks.

In occurrence, the Shrink guard is well designed and conveys much more notice that it first appears. Some of the 'tiles' extend be animated notice, so you can see the current pass between the wind and, for example, without launching the Pass between the wind and app. Similarly, you can see the latest intelligence headlines, emails and distribute prices and much more without as much as a sole tap or clack.

If you'd like things to be arranged differently, just tap (or clack) on a tile and pull it to a new post. Everything else will rearrange around it, and some tiles can be contracted or enlarged, formation it easier to discover the apps you use most. As you induct apps, new tiles are created, and you can also add tiles as shortcuts to programs already installed, including those that run on the traditionary desktop.

When there are too many to extend on guard, you have to schedule right to see more. Alternatively, you can compress to zoom out, then schedule and zoom in when you see the tile you want. Those without a touchscreen can clutch Ctrl and make revolve their catch mice move on wheels to zoom in and out, while laptop owners without a schedule district or gesticulation prop can use the keyboard shortcut, Ctrl,   or Ctrl, -. It's well worthiness acquisition of knowledge the keyboard shortcuts for getting around Windows 8 as this is the only way to be as forbear eating as if you had a touchscreen.

In the zoomed-out witness, you can clack on a cluster of tiles to cull it and stir it to a new post. Right-clicking on it (or dragging down on a touchscreen) gives the selection to name it - the name then appears above the cluster. In the zoomed-in witness, you can pull a tile between groups to bring into being a new cluster.

When using the interface with a flag schedule catch mice, the schedule move on wheels will omission to level scrolling until you clack on a plumb pane of notice, such as a schedule of emails or on a web serving-boy. Then it switches to scrolling vertically. It method you can get around the Late UI without too much hassle, and
without needing to buy any new hardware such as Microsoft's Strike against Catch mice.

There's no getting away from the occurrence that, as Microsoft freely admits, strike against is a first-rank or order burgess in Windows 8 and it's not as active or delectable to use it with a basic catch mice and keyboard. Keyboard shortcuts, as we've said, are the next best thing.

Tuesday, September 11, 2012 by Sabrez Alam · 0

Monday, September 10, 2012

Apple iPod Touch 32GB Review And Specification

Apple iPod Touch 32GB
Apple iPod Touch 32GB
Apple iPod Touch 32GB
Apple iPod Touch 32GB
The most confusing thing about Apple's latest iPod hit is its colour. It's available in both dark and hoar. No, we're not being smooth - we mean it! Apart from the colour modify there's no contrariety here between the specs of the iPod hit 4th procreation from 2010, and this latest give fresh vigor to. This is certainly not the iPod hit 5th procreation that you may be looking for... Apple iPod Classic 160GB!

When the iPhone got a jar in specs with the deliver of the iPhone 4S last October we expected the specs for the iPod hit to get a jar too, but so far they have remained... not touched.

So, it's still available in 8GB, 32GB and 64GB models, the camera still takes 960x720 lower piece of a frame photos and 720p video and has an Apple A4 processor inside. In occurrence, the only other modify, apart from the colour, is that it now ships with the iOS 5 software pre-installed Apple iPod Touch 16GB.

So what's it like in hoar? Well, we could wax lyrical about how its handsome lacteal out edge makes it look like a go out of the way ice crystal prized from Superman's Fortress of Solitude, or how it's so not thick and medium of vision that it feels like you're holding a agreeable cut of the Apple iPod Touch Internet in your palm and fingers. But, well, unsurprisingly it's startlingly resembling to what it was like to use in dark.

Saying that it does look beneficial in hoar, and we wouldn't be surprised if the new colour way there are more iPod touches languishing under Christmas trees this year than there would be otherwise Apple iPod Touch 32GB.

The iPod hit row starts at £169 for the 8GB pattern, but we've found that's artlessly not enough storage to be not theoretical, especially when you consider that some video-ponderous apps from the App Store can lift so that it hangs in the air in at around 1GB each in greatness. The  32GB pattern that we're reviewing here costs £249 and there's also a 64GB iPod hit at £329.

If you harbor't looked at an iPod hit in a while because you've got an iPhone then we commend a hop to your topical Apple Store try one out because at just 7.2mm in deepness it feels noticeably thinner than an iPhone 4.

At 101 grams, compared to the iPhone 4S' 140 grams it's also noticeably lighter. The other big contrariety in arrival is its carbonized iron back. With its petty 1 it fits better in your palm and fingers than the iPhone's champaign, glass back, but has the downside that it's incredibly receptive to fingerprints, and scratches.

The only other contrariety in arrival compared with its more requiring great outlay sibling is that it lacks the iPhone's obmutescent/fastening twig and the shield. While it shares the Retna spread of the iPhone 4 and 4S (960x640-pixel decomposition at 326 pixels per twelfth part of a foot) it doesn't use IPS (entomb flat switching) which reduces the viewing divergence little and makes it look little darker than the iPhone when you put them edge by edge.

On the brow of the iPod hit you'll fall in with the same VGA camera for FaceTime chats and there are two contortion buttons on the edge and a drowse/continue awake button at the top.

So, while Apple has chosen not to update the hardware of the iPod hit this duration around, the deliver of iOS 5 way its not brief of new features. Amongst the 200 that Apple claim, iOS 5 brings iMessage, Game Centre, Notification Centre and Wi-Fi syncing.

The most exciting of these new features for iPod hit owners is iMessage, which brings texting to the contrivance for the first duration. Provided you have a Wi-Fi dependence you can cast true copy messages, photos, videos to other family with iOS 5 devices, or you can use it to bear on a talk you're having on, say, your iPhone with somebody else. The assemblage talk lightly and unceremoniously lineament is also touching.

And then there's iCloud - mark in with your Apple ID and you get passage-way to iTunes in the fog (the skill to get your harmony purchases downloaded to all your devices automatically), Photo rush (every photo you take on your iPod hit will now be uploaded to the fog and appear almost instantly on your your iCloud-joined devices) and Documents in the fog which keeps documents in iCloud-enabled apps up to epoch on all your devices.

Then there's also wireless backups and ephemeris, email and contacts syncing.

There's certainly no be destitute of of features here. And let's not let slip from the mind AirPlay either which, when combined with an Apple TV box, enables you to rush all your media from your iPod hit to vigil on your HD TV or straight to AirPlay enabled speakers in your habitation. You can even use your iPod hit as a distant mastery for your Apple TV.

Of course, iOS 5 is a independent upgrade for existing iPod hit owners too, rather than a lineament of the very latest iPod hit, and it runs fantastically well on 4th procreation iPod hit models. Apps perceive snappy and we qualified no deliberate downs or software crashes.

Monday, September 10, 2012 by Sabrez Alam · 0

Saturday, September 1, 2012

A Review On Samsung Galaxy Note 2

Samsung's Milky way Minute scraps in a rank or order of its own. With its 5.3-twelfth part of a foot free and S Pen style, the "phablet" blurred the extended mark between phone and small table and made for a completely new user actual trial. Yes, it was big (maybe too big for some), but it brought new functionality to the confined apartment phone nature.

Today in Berlin at IFA, Samsung unveiled the follower project, the Milky way Minute 2. Larger and more mighty, the Minute 2 is a stunner in many ways, but it still involves a big (no pun intended) putting in useful trim for users.

Recently, Samsung gave me a skulk peek at its new Milky way Minute 2 in make merry. Of course the project I saw demonstrated, and in brief handled myself, was a top-veiled engineering instance and not the replete product mould. Even so, I was struck by the competency and capabilities of this aspiring gadget.

Samsung Galaxy Note 2
Samsung Galaxy Note 2

Before I get any further let me elucidate that my clutches-on duration with the Milky way Minute 2 was brief. Also, the cadre of stretched Samsung proceeds managers and marketing race surrounding me insisted I not make merry with the apps too much since the phone had software that was not ultimate. Additionally, I was forbidden from snapping photos or shooting video during my interview and Samsung didn't set forth pricing advice. As good luck would have it CNET's Stephen Shankland was able to seize violently pictures not crooked from IFA in Berlin.

When the Samsung marketing charged with execution or carrying into effect session to my left slowly produced the Milky way Minute 2 by carefully unwrapping a felt woven fabric, I pursed my lips and whistled. Wow, I said to myself, I really notion the first Milky way Minute was bulky, but now there's this prodigy. If the Inadmissible Broken and dismasted vessel or The Thing perhaps needed a proportionably sized handset, here it is.
That's not to say the Milky way Minute 2 is bigger exactly, but more specifically longer. The project's 5.55-twelfth part of a foot AMOLED defence (1,280x720 pixels) is diagonally wider than the Milky way Minute at 5.3 inches. That translates into a free with a broad-defence 16:9 expression proportion, which is, as Samsung puts it, "optimized for today's visually oriented apps."

Indeed the very spacious defence is as delectable as ever, with down-reaching blacks and resonant flag viewable from very broad angles. Some race may interrogation the need for this capableness, but I wholeheartedly differ as someone who views Netflix easy in mind diurnal while blowing through family chores. Bathing dishes and screening "Down-reaching Extent Nine" is a finished conjunction.
During my briefing, Samsung didn't prepare distinct parts about the Milky way Minute 2's magnitude. Still, the project looked just as not thick as the pristine Milky way Minute and Milky way S III (S3). I was also shown models in two flag, hoary and grizzled, resembling to Samsung's Milky way S3 devices. A great dwelling button sits below each project's defence, flanked by two capacitive buttons on either verge.
A better S Pen

Just like the Milky way Minute 10.1, the Milky way Minute 2 serves up a entertainer of new S Pen tricks. Samsung made it luminous to me that the style like input project now enables a higher horizontal of movable multitasking. For prompting, I was shown how the S Pen will bring into being a practical index/cursor on the Milky way Minute 2's defence. This happens without the style tender the defence and functions almost as a material laser index would.

Hovering more than items such as photos and videos will free windows to see more distinct parts or even begin playback. Samsung also demonstrated the Minute 2 playing video while viewing Web pages or other documents at the same duration, giving the project an almost PC-horizontal of functionality.
I saw other tricks, too, like "flipping more than" photos to their practical back sides. From there the S Pen was used to scrabble handwritten notes for individual reminders. It's an entertaining capableness, but since it only works with the Milky way Minute 2 and other Minute devices, I entertain doubts it'll take the nature by tornado.

One lineament that may seek reference of the case or cause to bloggers and other technophiles, though, is Defence Take down. Essentially this consummation will take down everything that happens on the defence, including stereo audio and pen markings, then rescue it as a video rasp. Just think of all the practice Android ROM ceremony of induction demos you could do!
ConsummationHarnessing the replete competency of a 1.6GHz quad-centre Samsung Exynos processor, a great 2GB helping of RAM, and Android 4.1 Jelly Bean, the Milky way Minute 2 was certainly forbear eating when operated by its Samsung handlers. The proceeds also felt speedy and limber in my clutches, and pushed its apps and menus around with liveliness.

It's powered by a 3,100mAh battery, but I faith battery life can keep up with the Milky way Minute 2's combustion-respiration register of components. Of course the Samsung Milky way Minute 2 project I saw was the global one that lacked LTE 4G premises hardware. Most likely a U.S. mould will lineament a dual-centre Snapdragon S4 processor, which plays nicer with LTE modems. Though the S4 isn't blast with cores, it is adequate supply forbear eating, very effectual, and a competency lickpenny.

The Milky way Minute 2 comes with an 8MP cardinal camera and 2MP forehead-facing statue sensor. It's not as elevated-res as other sensors on competing products but if it's as useful as the shooter on the Milky way S3 then I entertain doubts many will express pain.
Watch
I see the futurity of the Samsung Milky way Minute 2 really hinging on how many race would like to trench either their small table or their phone in countenance of one project serving both purposes. Actually, big-screened Android phones such as Samsung's own Milky way S3 and HTC One X already do this.

Samsung also reiterated that it sold more than 10 a thousand thousand first-gen Milky way Notes globally. I wonder how much of that consists of U.S. sales. The positive interrogation, however, is if users can fall in with value in a elevated-tech notepad. Until devices like this rival the have feeling of positive pen and written instrument, it's a unyielding covenant. Perhaps this new Minute can persuade us. Be sure to bar back soon for our replete re-examine of the Samsung Milky way Minute 2 and justice for yourself.

Saturday, September 1, 2012 by Sabrez Alam · 0